The commission quest for survival leads you into the nuclear bunker "Prototype X". But things did not go as expected
Strange lights, eerie sounds and weird creatures emerge from the depths of the Abyss in an underwater station.
Someone has stolen one of your memories from when you were little. Υοu must retrieve it without enraging the Hatter!
We recommend to play this part of The Almost Saint Trilogy, first.
The bust of Goddess of Health, was stolen. It is suspected to be in the private collection of an eccentric collector.
You wake up and there is nothing to recall, a terrible headache pumps the veins in your forehead…
Cast light on the Alien Enigma… Do they live among us?
You must pass the Hatter's tests in order to save a childhood friend you have long forgotten...
We are looking for taff and experienced ghost hunters. Are you the one?
Your fear will be your guide.
A secret location in the center of Athens. There is a clinic, but looks abandoned…. Is it really?
The oldest feeling of humanity is fear, and the most powerful type of fear is the fear of the unknown!
Information has helped you to infiltrate a notorious antiquities smuggler’s warehouse.
Will you manage, in any possible way, to escape before the tyrannical jailer returns?
In this installment of the Madness Rooms, something precious has been taken from you and must be retrieved at all costs.
We recommend you to play this part after Ring of Protection.
Life here in Wonderland, lasts only for 1 hour! The same hour keeps happening again and again.
Year 2338. On the spacecraft COSMOS 05, Captain Hurt, after waking up from a 24 year sleep, struggles against AI ERIK